Obsidian could have retreaded the familiar fantasy worlds of other franchises, or they could have copy and pasted the design of the classics line-by-line. This one of Pillars of Eternity’s biggest strengths the ability to be a homage yet feel new, to be challenging but not obtuse. Instead, the game takes the established rules of the RPG and evolves them for 2015. Pillars doesn’t completely rely on making itself archaic - something that could possibly make newcomers feel left out in the cold. With Pillars of Eternity, Obsidian sets out to bring the genre back to its roots. Even games like Dragon Age, that can directly trace their lineage back to the old school BioWare games based on D&D rules, have strayed away from the tactical side of the experience. Most RPGs these days lean heavily toward the action side of the genre. When you’re not enthralled by the game’s marvelous settings, you’ll be swept up by its involved combat. Instead, the company focuses on the details and creativity of their environments to keep the experience visually engaging. Obsidian shows that you don’t need a 50-million dollar budget to bring a world of fantasy to life. Its mystical dungeons are both frightening and awe-inspiring. Exploring the world of Dyrwood never gets old as its settings vary enough to continue being engaging after dozens of hours. While not a spectacle of powerful hardware, Obsidian uses the isometric view to the best of their abilities, creating interesting scenery, whether it is lush forests or ancient ruins. You'll immediately notice that Pillars of Eternity is a very good looking game. The game rises above the studio’s previous work, not only paying a dutiful homage to the old Infinity engine games (like Baldur’s Gate), but daring to evolve the tried-and-true formula to keep it fresh in 2015. I’m happy to say that Pillars of Eternity is pretty wonderful. So when the company struck out on their own with cRPG game Pillars of Eternity, thanks to Kickstarter, it seemed like an interesting opportunity for the studio to make something all its own. Thus far, Obsidian got to play in a lot of other people’s worlds and built a strong reputation for themselves, while always playing the role of bridesmaid and never the bride. The company began their history with Knights of the Old Republic 2: The Sith Lords, went on to do another BioWare follow up with Neverwinter Nights 2 they also crafted Fallout: New Vegas, and most recently did the legwork for Matt Stone and Trey Parker’s South Park: Stick of Truth. Players will be able to easily navigate the game's detailed character creation, real-time-with-pause combat, and party management from their couches thanks to new TV-friendly menus and controls.Obsidian Entertainment has made a name for themselves developing the lesser-loved sequels to some of the greatest games of all time. Paradox Arctic has thoroughly updated the Xbox One and PlayStation 4 versions of the award-winning RPG for play with a controller, and have entirely redesigned the UI for easy viewing on televisions. Pillars of Eternity: Complete Edition includes all previously released additional content from the PC version, including all DLC and expansions in a single package.īut Pillars of Eternity: Complete Edition goes beyond just offering everything together. Now, Paradox Arctic, in partnership with 505 Games, is bringing Pillars' fantastical world, tactical combat, and unforgettable story to fans on a whole new platform. From there, it released to broad critical acclaim, won dozens of awards, and has been a fan favorite on the PC. Pillars of Eternity, the ultimate role-playing experience on PC, comes to Xbox One and PlayStation 4, this fall! Created by and for role-playing fans by Obsidian Entertainment, masters of the RPG genre, Pillars started as a Kickstarter project, where it shattered all funding goals and pulled in more than 75,000 backers.
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